1. A Game Built for Online Play

    I have found playing tabletop RPGs online to be….awkward. Thankfully the Index Card RPG has provided me with an interesting framework to smooth online play for our group.

  2. He Died Doing the Right Thing

    What if a Hero became a Villain by always making the right choice?

  3. Simultaneous Interconnected Dungeon Crawl

    Alternate Title: How to run a game with 12 players and 3 GMs.

  4. Duet RPGs

    Most RPGs are designed with the traditional group in mind: 1 GM, 3-4 players. But often it’s hard to get schedules aligned and set aside enough time to play with a regular group.

  5. Coilbind Your PDFs

    If you’re anything like me, then you have hundreds of PDFs saved in your google drive, just sitting there.