Supplements for various Tabletop RPGs.
Click the images to download the stuff.
Almost all of these were made in Google Docs. Enjoy!
Whenever I run a game for new players or at a convention I’ll clip these rules and advice to my GM screen.
If you want to make your own, Click Here, select File -> Make a Copy, and edit to your heart’s content.
Inspired by Charles Dickens, these names will be lodged in the memories of your players. Many of them are a bit silly or cliche, but these names evoke the qualities and characteristics of your NPCs.
Still struggling with your Scottish Dwarven accent? Instead try using different voices, or manners of speech.
When you make an NPC, use these symbols to remember how they spoke.
The Index Card RPG is a new system from Runehammer Games that streamlines and simplifies traditional fantasy gaming, while adding some unique twists and turns all its own. It really shines in online play!
Includes classes, combat rules, and everything else you might need at the table. A printable, cut-able reference for the Dungeon Crawl Classics corebook.
One-page reference for Uncharted Worlds for easy use at the table.
A one-page reference for all the core rules of The Black Hack, an OSR streamlined roleplaying game.
You can also download a version with the “Usage Die armor rules”.
A useful reference for Heroic Fantasy, an OSR roleplaying game. Heroic Fantasy is a major upgrade to The Black Hack: More classes, more content, tons of examples, etc.
A brief overview of the different vampire factions in A Red and Pleasant Land by Zak S.
Some quick rules and facts from the Vornheim City Kit by Zak S. The whole book acts like a reference, but sometimes you need a reference for your references…I dunno, I use it. Maybe you’ll find it useful.
Hot Springs Island is a REALLY cool sandbox adventure set on an elemental island. I reviewed it here, and cannot express how much fun it is at the table.
Written for the Numenera game system, NNN contains a ton of interesting and useful NPCs for GMs to use in their games. I contributed many of the NPCs in this supplement, and I hope it makes your job as a GM just a little bit easier.
Naval supplements for Numenera that add new islands, vehicles, ocean-based monsters, and seaworthy NPCs to your game. Perfect for the group that wants to sail the seas of the Ninth World!
Grab Naval Perils for a free preview!
Inspired by Brandon Sanderson’s Mistborn series, I attempted to port over his complex magic system into a Dungeon World playbook. I had mixed results, but a few of my players still enjoy this playbook and taking it for a spin.