Horror adventure inspired by a nightmare I once had.
A Sci-Fi horror adventure for the Dread system. Dread is perfect for running a horror/thriller game, and uses a Jenga tower instead of dice to keep the tension high! Players are stranded on a damaged ship with a broken AI, and must survive long enough to repair their vessel and try to escape with their lives.
- Tomer Gurantz made some incredible audio recordings, maps, character sheets, and more stuff to make this adventure run even better!
- Richard Allred also made a handy Questionnaire to help flesh out the characters.